LEAD GAME DESIGNER, PROGRAMMER, PUBLIC RELATION MANAGER, FOUNDER OF SUNEX GAMES
Tobias has worked for 3 years at Independent Arts Software GmbH as a programmer on four different projects. He has over 10 years of programming experience and has a bachelor degree in "Biomedical Technology". He is also a humorous person, who has played a lot of games.
His friends are beginning to think he is actually a robot... Does he ever sleep? Who knows..?
CREATIVE DIRECTOR, ARTIST, GAME DESIGNER
An animation graduate from the Arts University Bournemouth, Michael is the original creator of Snot and has spent the past six years conceptualising and creating concept art for the project. He specialises in pixel art and plasticine modelling, and will be taking on the roles of artist and creative director for Snot.
Michael really looks like a pirate... Perhaps you'll find him aboard the pirate ship in world 1.
PRODUCER, FINANCIAL MANAGER, FOUNDER OF SUNEX GAMES
Jakub takes the part as manager in the team. He has a bachelor degree in business management and extensive experience as a sales controller for a large company. In this project he is responsible for financial issues and project management.
Jakub works behind the scenes on the project and pays the bills. As producer, he will be paying attention to the schedule so that our fans get the game on time.